![]() ![]() The mod is now linked to your server, and is ready for download: Once here, you're greeted with a popup prompting you to enter the "workshop ID" for your mod - this is the id we got from the steam community page earlier:Įnter in the ID from the steam community page for the mod - as an example we have the ID for the Squad Steel Division mod:Ĭlick the Save button to save your selection. Next, we will want to click on the "Actions" dropdown box, and click "Add new workshop item": Head to your server's configuration page by clicking on its name in the main menu, and click on the Workshop Mod Installer tool: In a new tab, open up the Southnode Control Panel, and login. ![]() This is your mod's AppID, which we need for later: In the Address bar of your browser, you will have a URL with an id=xxxxxxx at the end. ![]() Head to the Steam Workshop for your game ( ) and find your desired mod. The server must be off to perform these steps. Here's how you do it! If you're looking to add mods manually (such as with Valheim or Minecraft), or via FTP, follow the steps outlined here in our more in-depth guide to FTP with Southnode! A how-to guide. You have a server now, but you want to add a bit of spice! Through our control panel we allow for the addition and removal of Steam Community mods at the push of a few buttons (for those servers that support Steam Community mods). ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |